Softball

 

SLOW PITCH SOFTBALL

A. Definitions:

1. Ball - a pitch that does not enter the strike zone

2. Base path - imaginary line 3' to either side of the base line

3. Bunt - a ball that is not swung at but hit lightly so that it will not travel far

4. Dead ball - a ball not in play

5. Fair ball - any batted ball that lands and remains between the first and the third baselines. If the ball lands in fair territory and then bounces or rolls into foul territory beyond first or third base it is still considered a fair ball.

6. Fly ball - any batted ball that has been hit into the air and has not yet touched anything or anyone.

7. Force out - when the runner must advance to the next base and a fielder has already tagged that base with the ball in his/her hand.

8. Foul ball - a ball that lands outside the first and third baselines or has rolled outside the first and third baselines before it reaches the bases.

9. Infield Fly - a fair batted fly ball (not a line drive) that can be caught in flight by any infielder with ordinary effort.

10. Obstruction - impeding the progress of the runner.

11. Overthrow - A ball thrown from one fielder to another which goes into foul territory but stays within the playing field. Ball remains live.

12. Pivot foot - the pitcher's foot that remains in contact with the pitcher's plate until the ball is released.

13. Retouch - when the runner returns to touch a base as required by the rules.

14. Sacrifice Fly - a fair fly ball that is hit so that the batter will be out but a runner will be able to score.

15. Strike Zone - a pitch that travels over the plate and between the chest and knees of the batter.

16. Tag - when a fielder with the ball touches a runner or touches a base.

B. Pitching rules:

1. At the beginning of an inning the pitcher is allowed 3 practice pitches.

2. One foot (pivot foot) must be in contact with the pitcher's plate at all times. Pitcher must face batter.

3. The ball must be pitched within 5 seconds of the pitcher being at the plate and the batter being in the batter's box.

4. Ball must be pitched underhand, must have at least a 3' arc, and may not rise higher than 10' from the ground.

C. Batting rules:

1. The batting order may not be changed at any time during a game.

2. Batter is out if...

  • s/he bunts the ball.
  • hits an infield fly that the fielder drops
  • 3 strikes; 4 fouls
  • s/he hits a fly ball that is caught
  • batter is not in the batting box

D. A "Strike" is called:

  • for each pitch that is swung at and missed
  • for each pitch that travels through the strike zone and not swung at
  • for each foul tip (ball does not go above catcher's head) Second one is an out.

E. A "Ball" is called if:

  • Pitched ball does not enter the strike zone
  • A pitched ball not released by the pitcher within 5 seconds

 

 

 

F. Base running:
  • Bases must be touched in legal order.
  • Batter may overrun first base only (as long as the overrun is not in the direction of second base)
  • Runners may not take a lead; they must remain on base until the ball has left the pitcher's hand
  • After a fly ball has been caught, runners must "tag up" before advancing to the next base.
  • A base runner must not pass the runner in front of him/her
  • Stealing bases is not permitted.

G. Base runner is out if:

  • s/he is tagged with the ball before reaching a base
  • the ball gets to first base before the runner
  • s/he runs more outside the baseline to avoid being tagged

Three pitch rules


1.
Innings will end after 3 outs or after the each player of the batting team has had an “at bat”.

2.Tie game - A game that is tied at the end of even innings shall be continued by playing additional innings the next class period. If it is tied after the top half of an inning the score will revert to what it was after the last full inning.

3.The pitcher will be selected from the team at bat. (You are pitching to your team)

4.Pitch must have a 6’ – 12’ arc

5.Each batter will get three pitches, i.e.three chances to hit a fair ball.

6.Batter is out if batter:

a.hits ball that is caught before it touches the ground (fly ball)

b.bats out of order

c.bunts the ball

d.hits an infield fly: a fair ball (not including a line drive), which can be caught by an infielder with ordinary effort when first and second, or first, second, and third bases are occupied before two are out.

7.Base runner is out if runner:

a.does notrunto 1stbase “run it out”

b.is tagged on the way to a base

c.runs at least 3’ outside baseline to avoid being tagged

d.runner is forced to go to a base and the ball beats him/her there

e.Runner leaves a base before the next ball is hit.

f.overruns a base (except first) and is tagged while off base

g.leaves base after ball is batted but fails to “tag up” if the batted ball is caught on the fly. Fielder must tag the base that runner left in order to get him/her out

8.Base runner is not out if s/he ties the ball to the base

9.Automatic outs include:

a.Throwing the bat

b.Swinging a bat unless you are at the plate

c.Having players outside the dugout when waiting to bat

d.Walking on and off the field between innings instead of jogging/running

10.One base is awarded on overthrows, if ball goes out of play.


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